Showing posts with label Robert De Niro. Show all posts
Showing posts with label Robert De Niro. Show all posts

March 19, 2020

EVERY FRAME A PAINTING: GATHERING SHOT IDEAS


Say you want to start generating visuals for your script. You know its tone, its scope, its general aesthetic. But you might draw a blank of sorts when it comes to visual framing, composition, angles, etc.

As I said in my second screenwriting post, Google Images is a great way to gather new visuals for your stories without being "married" to their original intents.

Here are a few ways to look for visual ideas if you don't see yourself as a "sketcher" of early storyboards.

THINK OUTSIDE THE CAP

Ubiquitous online are screenshot images of film torrents. You know, the ones with the timecodes and webhost URLs? Oftentimes, these images "choose" random points in a given film that aren't usually the "most memorable" visuals, but can still provide some great ideas for your story's vision.

On a Clear Day You Can See Forever (1970)

Photographs are especially useful if your story is set (or intended to be filmed) in a real location.

Nanaimo's Commercial Street, circa 1970s.

Seeing how a photographer views a location will aid in how you see it on film, providing a new glint to a place even you yourself might not have thought twice about.

Nanaimo overlooking the Strait of Georgia, circa 1970s.

Your visual references don't have to be other movies. They can be things you see in real life, or something you want to reverse and flip the concept of.

GO FOR FIRST IMPRESSIONS

If an image gives you an instantaneous reaction in the visceral sense, it will do the same for your audience. Even if it evokes a feeling you can't quite put into words, if you feel something, anything upon seeing it, save it. 

Ray Walston in The Apartment (1960)

START A COLLECTION

This can save you a lot of time in the future, as keeping together shots you like in one place will be better than "looking for every shot" once you finish a script. Say you like a certain wide shot or landscape, but it doesn't fit your current project? Save it for a time when you will have a story that will go with it. I guarantee, your shot collection will grow very large and very quickly.

Myrna Loy in The April Fools (1969)

Lauren Bacall in Blood Alley (1955)

Lee Van Cleef in For a Few Dollars More (1965)

KEEP ASPECT RATIO IN MIND

It's not set in stone, but do try and get a feel of how scenes are blocked in 1.85 vs. 2.35, so if you choose to crop a frame from the former to the latter, you can avoid making it look cramped or crowded.

Yeah. Pretty wrong, huh?
(Sorry Steve, just making a point.)

WHAT ERA DO YOU WANT TO EVOKE?

Whether your story is a period piece or not, you should keep an eye out for what cinematic eras will complement your story, in keeping with its tone, worldview, etc. For example, the staging of an "Old Hollywood" film vs. that of the more naturalistic "New Hollywood" is an important distinction to look out for. 

Martin Scorsese's New York, New York (1977) tried to mix his trademark 
gritty naturalism with Old Hollywood-style visuals, with awkward results.

Finding the right film to draw inspiration from can also provide you a "cheat" on how to frame, stage, and block scenes you have that display similar dynamics, situations, and emotional beats.

For example.

Countless other factors will likely influence the visual choices you make, but always looking for shots will exercise your cinematic muscles and help you see all the different ways to frame even a single image.


Copyright © Chynna Moore

February 13, 2020

ATTENTION TO DETAIL: THE (MOSTLY) VISUAL ELEMENTS


I've alluded to the element of detail in previous screenwriting posts, but they're as vital a storytelling tool as they come. Because film is a visual medium, your audience will be affected by the choices you make, even on the smallest scale.

CHARACTER "BITS"

Similar to figuring out a character you're playing as actor, screenwriting demands the same in characters you're creating (or adapting), to move them beyond the archetypes they initially represent. How do they dress? How do they tie their tie? What style of suits do they wear? How do they dress for work? Do they focus on function over flair? How do they handle everyday objects?

For example.

What "tics" do they have in dealing with other characters in their everyday lives? Again, as I've stated in the past, this will show your audience that a great deal of love and effort was put into your story.

REGIONAL TOUCHES

Not to repeat an old point, but regionalism is an easy and effective way to "color" your world-building beyond the bland "city" and "small town" settings. What makes your setting unique? What makes it the best place to set your story? How does it inform your characters' dispositions, everyday lives, etc.? Landmarks, highways, skylines, population, local issues, and other real elements can be a real breath of fresh air to your series of events.

Er, no pun intended.

Regional humor is also a plus, though it's usually best to keep it to asides and not execute it in a way that will leave the rest of the world scratching their heads.

SOUNDS AND MUSIC

This isn't just soundtrack, and will also help to distinguish your setting and mood. Whether it be the train whistle heard in the distance of the South End, or radio station sign-ons and sign-offs, this will give personality to an element often ignored in films.

YMMV on whether this counts.
FONTS

Believe it or not, fonts are more indicative of time and era than you would think. Technology, trends, "wanting something new" all play a part in a font's appearance and prevalence. In my own projects, I've noticed that fonts can show a subtle but noticeable difference between a modern-set work and a modern-set one trying to evoke the past. Also, old fonts and signage could signal a business that perhaps hasn't changed its "retro" or "rustic" decor in ages. A few examples of interesting fonts are below.







ARCHITECTURE

Similar to the two previous headings, what era of buildings do you want your script to see? Do you want to keep to the older, historically-registered sites, or portray a sleek, eco-friendly modernity with the newest ones? Are they shiny and new, or weather-worn and dirty? Are they in line with your story's themes, or a contrast to them entirely?

On an unrelated note, Springfield has an awful lot of opera houses.

WHAT'S IN THEIR ROOMS?

How obscure are your characters' interests? If they're into Canadian literature, you shouldn't just stick to Atwood, Richler, and Cohen, but also authors such as Shanon Sinn and Harold "Sonny" Ladoo. If your character is a hockey fan, don't just go for Gretzky and Orr, but also go for Eddie Shack and Stan Mikita. Since audiences know what "classics" have become "boring" choices for these characters' archetypes, choosing the more obscure will in turn show your characters' dedication to their interests and how much they're willing to show it in their "sanctuaries". 

I've had to remind myself that Jigsaw Jane is not an actual film,
as much as Suzanne Pleshette would have been great in a film like that.

HOW ARE YOU GOING TO (VISUALLY) FRAME IT?

Nowadays, I've noticed many works moving away from the 1:85.1 aspect ratio and going more towards the anamorphic camp. While it certainly is a matter of personal preference, closed, claustrophobic stories seem to benefit from the 1.85:1 over the 2.35:1, which I find is often better suited for films showcasing settings and landscapes.

Hyped as "The first big murder mystery in CinemaScope!",
Black Widow's compositions and lighting can either throw off 
the viewer, or add to their sense of unease through the element of contrast.

The more intimate camerawork in The Bad News Bears helps the viewer 
acquaint themselves with the emotions and tensions of the baseball field 
in a visual (and often confrontational) way.

Again, this will ride on what themes and closeness to the emotion you want to emphasize in your story. Know what a given framing is traditionally used for, so you can follow or subvert it. This will also have the added effect of influencing how you want to emphasize certain details.

Galaxy Quest expands its aspect ratio from 1.85:1 to 2.35:1
when the vista of the planet Thermia is revealed to Jason Nesmith.

This list is not exhaustive by any means, but hopefully I've gotten you to think about all the choices you choose to visualize, and how not a single facet should be anything short of deliberate.

And that includes racing stripes and fins on a nuclear power plant.

Copyright © Chynna Moore

February 4, 2020

SCREENWRITING: A FEW MORE TIDBITS


Since my last screenwriting post, I've managed to put into words some more points of consideration in creating and fine-tuning a script. Since a favorite part of mine in this process is the visual aspect, i.e. set design, color, symbolism, character looks, etc., these points relate more to how you can "color" your story through the script process onward.

"STEAL LIKE AN ARTIST "


There is nothing wrong with taking a prior idea or concept and putting your own new spin on it.

So, I have a confession to make: I don't watch movies all the time.

I never go to the theater unless I'm with a friend, and I don't usually seek out a movie unless someone I know recommends it, I come across it reading about something else (rare logos, "cast reunions", etc.), or, in recent years, if I've watched a video review on it and it grabs my further interest.

So how do I bridge that little gap between new visuals and fewer movies?

Well folks, Google Images is your friend.

With just images, even if you know a film's general plot, if you haven't seen the film, a screencap can only tell you so much without its original context. This will make your brain "fill in the gaps", often with a new, different context entirely. So if you love a visual and can "plug it into" your script with a new "connection" to strengthen your story, all the more better.

In Thunderball, Fiona Volpe simply stares at Bond as they dance.
I re-contextualized this in my script as "the girlfriend and boyfriend 
stand up from their table, her staring at him the entire time".

Alternatively, if you have seen a film and want to "borrow" a visual motif or other choice, subversion is also a good method. If black is traditionally seen (in the West) as a "bad" color, while white is seen as "pure" and "good", why not switch that up entirely for your hero and villain?



And that above is really just color theory subversion. Going deeper, if you want to enhance your script's "fish out of water" theme, for example, your protagonist will solidify that by dressing like he stepped out of a Rat Pack movie, while living in a town where most of the men dress in blue jeans, T-shirts, and baseball caps.

Knowing your inspirations this way also speaks to the use of (as stated elsewhere) detail, subtext, themes, and connections. What were they going for? And how will you flip that concept?

GET ON SOME MUSIC

"Put in Cream! Put in Cream!", Martin Scorsese told Mitch Pileggi, when writing Goodfellas' famous scene where Jimmy Conway (Robert De Niro) plans to kill Morrie Kessler.

I don't usually use gifs here, but admit it, you heard
"Sunshine of Your Love" playing just now, didn't you?

All movies, scenes, dialogue, and sequences have a rhythm, but music has the power to transform a dull series of events into an inspired, thematically-enhancing sequence. Even if you choose not to insert songs into your script, music can be an immense help in determining your script's tone, direction, and emotional core. (Nostalgia-wise, this also relates to the heading below.)

Goodfellas also uses music to show the progression of time over the course of its story. From the earlier Crystals and Shangri-Las to the later Cream and Donovan, Scorsese pinpoints the film's eventual emotional dissonance when Donovan's lush, sweeping "Atlantis" plays over the brutal beating of Billy Batts. 

USE YOUR ROOTS


It's another trademark of Scorsese, and it's easy to see why, as he attaches the emotions to his settings as well as details, a move demonstrably invaluable to the medium of film. I can still remember my childhood backyard, with its (steep for a child) downward slope, the smell of cut grass, and the sound of my dad's lawnmower reverberating through the neighborhood. Or your childhood experience of seeing a movie you've grown to love even more as you get older. Positive associations, like your fond past memories and associated nostalgia, can really fuel your passion for your story and your script.

SAVE ALL OF YOUR IDEAS


No matter how seemingly-insignificant a quote, joke, character look, or image might seem, you should still lock it away for future use. Or better yet, you could later adapt them differently from what you originally intended, "stealing from yourself" in a way. 

TRY FOR MORE OBSCURE INSPIRATIONS

No, not for hipster points, but if you're aiming for originality, it's imperative to not only be always taking in new content, concepts, media, etc. but also to do so from works that are less remembered, i.e. films that have fallen into obscurity, but have since gained a new life on Blu-ray and DVD-R releases.

McQ, while seen as a lesser entry in its genre and era, still features several twists 
in its story, and having John Wayne as its star brings up many cultural points 
of discussion, i.e. the thematic similarities between crime films and westerns.

That's not to say more popular fare can't yield any new ideas, but a few new wells to draw from never hurts, especially in the internet age.

After all, you don't want to solely reference works that are
so entrenched in pop culture, but are still "too old" for
the kids to know. (Sorry, Season One Jughead.)

To make it easier, try and go for works that star actors (or other talent) you already know and love. After all, you just might come up with a Canadianized First Monday in October, where the protagonists are both female and the older, more experienced one is also the Chief Justice. 

Yes, the latter has happened here.
(That's former Chief Justice Beverley McLachlin in the middle, by the way.)

This is especially potent if a "bad" or "mediocre" film has a sliver of pathos, creativity, subverted expectations, or a sentiment "ahead of its time" that's surrounded by otherwise dated, botched, or cringey material. You never know when your viewing of Bloodline might yield you some new creative sparks (even if only to pass the runtime).

Seriously, who wouldn't want to see a movie about a
lovable inspector who converses with a talking computer?

At least it would have better editing, that's for sure.

CONNECT EVERYTHING

So you've completed your first draft, the "skeleton" of your script. You might even have an idea of what "shading" you want to have. (Provided, of course, you have the time.) 

Now, this is the time to think over and reflect on the choices you've made in your script. How will you enhance them on an emotional level? What visual symbols will be around certain characters? What other works can you reference that are thematically similar to your own story? What dynamics in these other works are similar to the ones you yourself created?

Rick Dalton and Easy Breezy. That is all.

An important thing to remember is that you should ideally go all the way down to the last detail. Similar to my last screenwriting post's "Subtext" section, this attention will show your effort and love for your work in a deeply satisfying way. 

For example, if your "lovable a-hole" protagonist is watching something on T.V., make the connection and have him be watching a film or show featuring a similar character. This move also works double-duty in making thematic connections, while keeping obvious stated references out of your dialogue. 

(I will say, however, that this particular example runs the risk of "referencing a better movie during your own", so you should probably go with a more obscure work, as the previous heading discussed.)

Perfect!

This will take some practice, especially in terms of keeping subtlety, and every script will be different. How prominent will a symbol be shown? How prominent is it to the characters? Is your visual metaphor too obvious, and if so, how much should you de-emphasize it? Will you use it to subvert expectations instead?

Yah, no. This one's as obvious as a brick wall.

Will your song choices be on-the-nose? Or more abstract? Will it provide dissonance in your scene, or foreshadow things to come? 

This one, even more so.

In short, everything in your script, story, and concept should work to service your characters, atmosphere, setting, emotion, and payoff. If your inspiration(s) has brought you enough confidence and spark to finish your script, then chances are, it will be the gift that keeps on giving in bringing you new ideas to strengthen and visualize your story. 

So forgive me if the points I've made have overlapped a lot, but with so many ways to go in the visual language of film, hopefully, they have gotten you to think about how your script is (and should be) more than just a standalone series of events. 


Copyright © Chynna Moore